Speakeasy

Roles:

Narrative Designer | Character Writer

Theme:

Narrative | Management | 2D

Team:

Drunken Donuts

When?:

Summer 2024
(5 months)

Download:

1. Summary of my Work

In the beginning of this project, I was responsible for creating and outlining the general narrative direction our game would take. I created our main character and their backstory, and worked together with my team to decide upon which path to take with them.
Towards the end, I was responsible for creating about 40 of the NPCs that filled the world, working with our artists to give them proper visuals, and writing Dialogues and Events for them, with a minimum of 3 branching paths.

2. Work Samples

2.1. Setting

2.2. Characters

2.3. Story Event Samples