Speakeasy
Roles:
Narrative Designer | Character Writer
Theme:
Narrative | Management | 2D
Team:
Drunken Donuts
When?:
Summer 2024
(5 months)
Download:
1. Summary of my Work
In the beginning of this project, I was responsible for creating and outlining the general narrative direction our game would take. I created our main character and their backstory, and worked together with my team to decide upon which path to take with them.
Towards the end, I was responsible for creating about 40 of the NPCs that filled the world, working with our artists to give them proper visuals, and writing Dialogues and Events for them, with a minimum of 3 branching paths.
